No Man’s Sky is the game that keeps on giving. Today, June 2, marks the launch of its Prisms Update.
Prisms, or Version 3.5 if you want to be technical, mainly aims to overhaul the game’s visuals. The update’s goal is best surmised by Sean Murray’s news post, in which he wrote that “no part of the game has been left untouched – our small team have enhanced the technology and the art all across the game to make the entire universe more vivid and beautiful than ever. Planets, skies, stars, creatures, the weather, space stations and more – new technology and new content mean they look the best they’ve ever been.”
Volumetric lighting effect is now in No Man’s Sky, specifically visible within cave biomes. New rain effects refract light and surfaces become visibly wet. Fur has been added to creatures, which increases detail and variety to exploration. Glass and liquids now refract light realistically.
But the improvements don’t stop on each planet’s surface.
Thousands of stars are now visible in space and on the surface during nights. Hello Games also added new audio and visual effects when warping, in order to “transform your interstellar experience as you warp between destinations.”

In the Space Station, players will notice ” volumetric lights, detailed surfaces from Parallax Occlusion Mapping and gorgeous reflective metallic surfaces.”
Beyond the visual updates, there are a few more tricks up the Prisms Update’s sleeve. Flying creatures can now be tamed and players can ride them around as pets. Moreover, the game’s Photo Mode has been updated as well. Photo enthusiasts can take advantage of improved depth of field and bloom controls.
You can read the full patch notes here.
Watch the No Man’s Sky Prisms Update trailer here: